![]() ![]() Hilariously, it even goes as deep as needing resources to light the signal fire to even escape, something I failed at in my first run. Grabbing supplies such as bark and berries (or killing animals for food) actually has a point now, rather than a gamified version of an upgrade system like the core story. The catch is, players now have a food and warmth meter. Her job is to locate caves and recover said artifacts, then signal a helicopter and high-tail it out of there with as many goodies as she can grab. ![]() Lara, seemingly breaking from her travels, is in search of artifacts as is the evil mustache-twirling Trinity organization. Publisher: Microsoft (Xbox One, 360) Square Enix (PC, PS4)Įndurance Mode is very light on story, offering up a shaky excuse for its existence which isn’t even all that necessary. Rise of the Tomb Raider: Endurance Mode (Xbox One, Xbox 360, PC, PS4)ĭeveloper: Crystal Dynamics (Xbox One), Nixxes Software (Xbox 360) While most developers are keen on stuffing multiplayer into every single project, Crystal Dynamics did the right thing but nixing it in Rise, instead adding in a much more enticing Expeditions gametype.Įndurance Mode isn’t exactly as thrilling as it sounds, but it expands upon Expeditions quite well. I’m surprised how much mileage I’ve gotten out of Rise of the Tomb Raider. ![]()
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